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New book "MASTERING GODOT"  available   (Prerelease  available, 69.pages) by the author of the well-known titles on Godot game engine and GD Script such as GD Script, Making games with GD Script, Autonomous Cars, etc.

The book uses the MTH method for learning and is written for both beginner and experienced game developers. Beginners are advised to read a book from the beginning, and game developers to use it as a reminder and troubleshooting guide.

If you are a complete beginner, start reading from the beginning. You will learn the basics of GDScript through the features and methods of the 2D node class. After that, go through the "GDScript in the programming" chapter. Later, you can learn about StaticBody2D, RigidBody2D and KinematicBody2D.   Game examples after @GDScript class and after 2D Body's chapter will be of additional help to you. In addition to the above for beginners, I advise you to watch free video tutorials about this book content on my Udemy account (Slavs Make Games M.D.C.).

- Making computer games with GD Script

- 2D Physics in computer games

A game developer reading this book will find properties and methods for a particular class. In addition, each property and method is illustrated by a code example.

At the end of the class description, is also a code example. Examples like this are often parts of computer games.

You can download the prerelease book (69.pages) hire, the paid version(300.pages) is not currently available.

Info about book writing progress:
October 2020 - book is almost 200.pages
December 2020 - book is in prerelease

Support writing by PayPal donations at: tangunchi@gmail.com (money donations can be from 1.2$ 3$ 6$ 9$ etc.)

Watch free tutorials from the book at Slavs Make Games

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Click download now to get access to the following files:

Mastering GD Script free ver2.pdf 272 kB

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